![]() ![]() The Movies and CanonAfter the initial excitement of flying an X-Wing and thinking, “Wow this is just like the movies!”, a bit more exposure raised questions like, “Gee, my X-Wing can sure take a lot more hits than Biggs’s in A New Hope”, or “Why is the Star Destroyer’s top speed sooo slow when I recall two of them keeping up with the Millennium Falcon when it fled Tatooine?!”. With the exception of XWA, the ship specs mostly remain the same throughout the series. ![]() For the sake of time I chose to focus on craft in X-Wing only as it provides an adequate sample to conduct an in-depth investigation with. The scope of this guide somewhat encompasses the X-Wing Series: TIE Fighter, X-Wing vs TIE Fighter: Balance Of Power (XvT: BOP) and X-Wing Alliance (XWA), since the inconsistencies between actual inflight game specs and sources were prevalent throughout all of them. The Farlander Papers limited run novelette distributed with the original X-Wing release This write-up addresses the differences and presents a report of the actual technical specifications in the inflight gameplay of X-Wing. It wasn’t long before I discovered the significant discrepancies between the actual ship specs during inflight gameplay versus the source material, be it digital (e.g. My curiosity was aroused when I started using ship editors like X-Wing Editor Pro (XP) and X-Wing Ship Editor (XWSE). I paid great attention to detail when reading each craft’s characteristics and strengths, within the game and in game-related literature. My interest in the technical specifications of Star Wars: X-Wing and its sequels has always been central to my enjoyment since I started playing the series in the mid-90s.
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